Futariuum’s Gate [v0.30] [GloomyWasher] – F95zone


Overview:
Maya feels her life has hit its low point, with her long-standing social anxiety worsening and her college studies suffering, leaving her locked in a cycle of constant, unproductive masturbation. But at least it can’t get any worse, right? That is, until the fates that be call upon her and inform her of her true destiny: To take up arms as an agent of Heaven and fight against the demons of Hell, who threaten to invade the human world. With her colossal futa cock as her instrument of magic, of course! Join Maya on her journey of mental health, self-discovery and supercharged sexual encounters, and meet many interesting faces along the way!

Thread Updated: 2024-05-01

Release Date: 2024-04-30

Censored: No

Version: 0.30

OS: Windows, Linux, Mac, Android

Language: English

Genre:

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2DCG, Futa/Trans Protagonist, Big Ass, Big Tits, Exhibitionism, Futa/Trans, Masturbation, Milf, Dating Sim, Fantasy, Tentacles, Mobile game, Sandbox, RPG, Anal Sex, Monster Girl, Creampie, Oral Sex, Vaginal Sex, Titfuck, Exhibitionism, Handjob, Turn Based Combat

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Installation:

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1. Extract and run.

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Changelog:

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v0.30

16 new CGs depicting lewd content for you to have a gander at and enjoy.

– Around 16,000 words of new character and story driven content continuing Maya’s Journey.

– The implementation of Maya’s Sphere as a feature, which will allow you connect with characters to unlock new relationships and spicy events. The first three events are included, focusing on Laura, Nicole and our new character Amanda.

One new character – Amanda – who gets an introduction and her own events in Maya’s Sphere.

Updated and improved portraits for Maya, Nicole and Laura, with better lighting and sharper detail.

– A full overhaul of the game’s UI and graphic design, including a new logo, text box, dialogue option boxes, labels, world navigation elements and more.

3 new backgrounds which will set the stage for current and future events: The Police Station, Amanda’s Office and the laundry room of Maya’s house.

– Improvements to internal code to make things smoother, more efficient and more stable.

v0.25

– Added 1 new character: Second Lesser Demon.

– Added 12 new CGs and variants.

– Added 1 new location: Central Park (day and night variants)

– All scenes have been reworked with captivating new animations and visual enhancements.

– The calendar system has been redesigned as a new icon. Players can now also quickly jump to the next time period by clicking it.

– Belial’s battle and the first minion encounter have been thoroughly revamped.

– New and overhauled battle mechanics, including changes to attacking and blocking, and the addition of special attacks.

– Added a battle tutorial explaining how the combat system works for new players.

– Added a difficulty system: Easy, Normal and Hard. Each difficulty will impact the game’s combat differently, so choose whichever you like.

– Added new icons for some UI elements.

v0.2

– Added 3 new characters, including the first of the game’s bosses, the first “lesser demon” repeatable eneny and an important character tied to the main storyline.

– Added 10 lewd CG illustrations.

– Added a new location: The University Commons

– Added and replaced Laura’s main portrait with her pajamas outfit during v0.10’s opening scenes.

– Added several facial expressions to Maya’s armored variant.

– Added the new combat system featuring the first boss battle.

– Added a gallery system.

– Fixed the spacing issue in the text history screen.

v0.1

Initial release

The first build contains 30 min of gameplay, three characters as well as featuring eight hand-drawn CGs.

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Developer Notes:

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Gloomy Washer is a tight-knit team of three juggling various different roles to develop the game, and all of us are fully intending to work on it long-term.

We aim to have builds finished and released on a monthly basis. As we finish off the main systems we need, we will be able to predict the work required for each build more accurately. The point-and-click world will also be explorable, namely the protagonist’s house. From the second build onwards, the RPG battle system will be implemented.

Your support will be critical to us being able to sustain this project long-term. We are available for funding on several platforms, and we have several tiers on each platform so you can customize your contributions to the project. Additionally, your contributions will not just be financial – you will be able to communicate with us, and provide feedback and suggestions for future content.

We would love for you to consider supporting our project. It’s a passion project  for us and we are eager to see our hard work pay off by giving you an enjoyable story and lewd gaming experience. We can’t wait for you to try the first build out and see what you think!

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F.A.Q:

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Q: Where can I download the official game release?

Q: Is the futanari content avoidable?

  • No. As our game title suggests, our game is mainly focused on futanari.

Q: Where I can report bugs?

  • Preferably, use our ⁠bug-reporting  Discord channel, so we can keep track of all players’ reports.

Q: Will Nethuum also draw commissions and art for the Patreon account outside of the game’s content?

  • The game project takes priority. Where there is free time, an opportunity, motivation and other factors, Nethuum may produce other images outside of the game’s content. As a rule, though, the game comes first.

Q: Is AI used for anything in the game?

  • No! All art assets are hand-drawn, with characters, backgrounds, CGs and UI assets being illustrated by Nethuum. TeraWatt is writing the script without any AI-written sections or any other AI assistance. Sounds are either free or licensed.

Q: Will TeraWatt open writing commissions?

  • Yes. TeraWatt’s inbox is open for commission requests, though there is no guarantee on rate or timeframe for these yet. These will be determined when TeraWatt opens commissions formally in the future.

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